Project Overview
The Current is a Run-Based Narrative game with a unique world to explore, developed by Bird Island.
Key areas of my sound design work included:
- Combat Sounds & UI: Designed and implemented ability sounds for both the Player Character and enemies, along with responsive UI and feedback sounds that supports gameplay.
- Ambience: Created detailed ambiences for the the three biomes, with a strong focus on helping guide the player to POI’s. From the deep gusts of wind hinting at a hidden cave to the buzzing of flies indicating a nearby corpse, the ambience played an active role in exploration and storytelling.
- Misc SFX: Designed a range of additional sound effects supporting story beats, encounters and world interactions throughout the game.
Credits
- Sound Design
- Implementation (Wwise)
- Music Composition

