Project Overview
Cavern is my own game project, where you make your way trough claustrophobic tunnels and vast spaces to get to the heart of the cave. The player has to to avoid enemies and solve small puzzles all while keeping their flashlight charged in order not to get lost in the cave.
Regarding the sound, I created realistic and detailed foley, organic sound effects, and detailed soundscapes for the different spaces of the cave to make the game feel immersive. I also wanted to try to make the music feel evolving and adaptive to the different states of the game.
Credits
- Full Gamedesign & programming
- Sound Design
- Music Composition
- Implementation (FMOD)

